
People and decisions
What can one interaction explain about your product?
Use a simple storyboard to decide whether a product idea needs an interactive sketch or a short video, with a fictional room planner example.
THE WGMI JOURNAL
Notes on better websites, connected systems, and the everyday work between them.

Use a simple storyboard to decide whether a product idea needs an interactive sketch or a short video, with a fictional room planner example.

Meet some of the people behind WGMI and use three questions to choose who should join an initial conversation about your next project.

Use one real task to turn a demonstration into practice, with the colleague at the controls and the specialist observing what needs to change.